package se.webbzon.boltzmann.game.sequence.condition;

import se.webbzon.boltzmann.game.sequence.Sequence;

public class AlwaysFalse extends ConditionSequenceNode {

	/*============================================================
	Constructors
	============================================================*/

	public AlwaysFalse(Sequence sequence) {
		super(sequence,null,null);
	}
	
	/*============================================================
	Public Methods
	============================================================*/

	@Override public boolean isTrue() {
		return false;
	}
	
}
